top of page
News_Article_Backdrop.jpg

Patch #6 | Hotfix #1




We've released a hotfix to address several issues and improve performance following Patch 6. Here’s what’s included:


 

Bug Fixes:

  • Disabled collision on creature death.

  • Fixed a bug that could cause a soft lock when closing the game during a cutscene that directly follows dialogue.

  • Updated item definitions for all food to reflect that it lasts for 40 minutes.


 

New Features:

  • Added a new rock for the Sea God to sit on.


 

Performance:

  • Audio improvements and optimization to use fewer resources.

  • Reduced the number of townsfolk spawning at all locations to improve performance:

    • 5 townsfolk spawn at Tier 1.

    • 10 townsfolk spawn at Tier 2.

    • 15 townsfolk spawn at Tier 3.


 

User Interface:

  • Fixed the dye Pools timer rotation.


 

  • PS5: Audio glitching. We have made some internal audio buffer improvements to the engine

  • PS5: Autosave Errors: We have now increased the maximum save size for each autosave, intending to fix the CE-100028-1 error for very progressed saves. Players affected by that exact error should test again and report back on Discord.


 


If you encounter any further issues, please let us know on our Discord.

– Dreamlit Team


 

Found a bug? join the discord and submit a report!





bottom of page